By David Robinson
This ebook describes a realistic method of point orientated Programming utilizing e. it really is approximately utilizing AOP in ways in which will make readers' code more uncomplicated to jot down, more uncomplicated to take advantage of, more straightforward to reuse, and in a manner that is helping to fulfill venture schedules. It presents actual examples of AOP in motion, and contains guidance on the way to arrange code in order that you will locate vital issues back. This e-book explains what point Orientation really is, why readers would wish to exploit it, and provides a strategy the writer has built on purchaser initiatives that not just retains verification groups out of difficulty, but additionally permits them to turn into extra efficient. Many code samples are incorporated, exhibiting how Aspect-Oriented suggestions can be utilized in actual verification testbenches.* effortless and stress-free to read;* Introduces and explains a posh subject utilizing phrases and examples that would be popular to the objective audience;* Takes a practical method of a fancy subject...do it this fashion, since it works...* Will reason many day-by-day coding difficulties to fade and make allowance readers to target their genuine task of verifying designs.
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Extra info for Aspect-Oriented Programming with the E Verification Language: A Pragmatic Guide for Testbench Developers
We can therefore think of when-inheritance as creating a new view onto a class, rather than creating a new type of class. This is important, because every new member you add increases the memory requirements for every instance of the class, whether the determinant fields allow access or not. For example, be warned if you intend to add a fixed size list with 1 million elements to your class when the packet determinant is VERY_RARE. Even instances of ULTRA_ COMMON and REALLY_COMMON packets will get the memory overhead of the list as well.
Well, you can now build up the behavior of a method from several places. In the class definition that deals with the dominant concern, you can just deal with the dominant concern. 8 So, AOP is simply this: it’s a way of structuring your code that lets you build a class up in individual pieces, or slices of functionality. 7. On the left are the concerns — the functional areas that the verification environment has to deal with. 15 8 The scattering and tangling problem. This means you’ll want to write your code using as many methods as you can.
1 Introduction to Aspect Oriented Programming (AOP) 25 So why is patching so useful? Well, imagine that you cannot patch code — that all changes made to a class must be made to its source file or through inheritance and polymorphism. Also imagine that the class you are working with, a BFM for a packet-based serial transmitter, has a bug in the transmit() method. There are two options open to you to fix this bug. You can modify the original source code of the transmit() method or you can use inheritance to create a new subtype containing your bug fix.